The following Q&A answers for Safe Return Doubtful (by Simulations Workshop) were furnished by the designer, Randy Moorehead: 1. Does the voyage end (and you lose) if you reach the end of the expedition log sheet and you're still out there - or do you keep playing (with a new log sheet) until you return home? A. You may use any number of log sheets, unless playing Solitaire Scenario 3 (Peary), and then the one sheet limit applies (you have to beat the historical figure to win). I have seen games where it takes several sheets, but these are usually Early Years. 2. Do you draw a card (and see what it says) before deciding to hunt - or must you make a hunting decision up front and not draw a card? (Or do you draw a card anyway to see if there's a disaster?) A. You must always draw an Action Card to check for disasters, even if not moving (and/or hunting). Your choice as to when to draw it. I prefer announcing my intent to hunt, rolling for the hunt, then drawing a card. 3. If the crew is moving via dogs/land using sledges is the cargo capacity 4 (just the sledges) or 6 (4 for the sledges and 2 for the crew)? Or maybe it's 6 if using dogs (i.e., the men aren't pulling the sledges and therefore can carry cargo) and only 4 if the men have to pull the sledges? A. 6 (4 for the sledges and 2 for the crew, regardless of if they are dragging them or not - assume it is what they can carry on their backs). Probably too simplistic, but I had to draw the line somewhere. Man-drawn sledges were a British "invention" and not really a great idea ;-)