richard tucker - 08:40am Sep 28, 2001 PST (#1570 of 1575) Crecy question: The French OOB says "All Crossbows" and then lists 18 hexes in which to place them; however there are some 20+ crossbow units in the countermix. Since there is no stacking, I assume you only use 18 crossbows for this battle, n'cest pas? Richard H. Berg - 09:27am Sep 28, 2001 PST (#1571 of 1575) "I like talking about nothing. It's the only thing I know anything about." O. Wilde. "The French OOB says "All Crossbows" and then lists 18 hexes in which to place them; however there are some 20+ crossbow units in the countermix. Since there is no stacking, I assume you only use 18 crossbows for this battle, n'cest pas?" Correct . . . deployment should say "All +2-rated CB" . . . something that is "hinted at" in the Rain rules. RHB Steve Carey - 12:33pm Sep 28, 2001 PST (#1563 of 1586) "You are green, it is true, but they are green also" Lincoln to a reluctant Irvin McDowell prior to 1st Bull Run A few LONGBOW clarifications please: (1) 10.7 states that Attackers who are Disordered suffer a -2 DRM; the chart and 12.0 states a -1DRM. (2) Are successful Counter-Charges (11.0) against enemy Foot resolved on the Melee or Charge Tables? And does it matter if the Counter-Charge is resolved against (a) an adjacent enemy who is about to Melee or (b) an enemy Missile unit that Fired at 2 hex range upon the Counter-Charging unit? (3) Also, does the +1 Charge DRM bonus apply for the now-attacking (formerly defending) Mounted Men-at-Arms when Counter-Charging? (4) Are Unhorsed units already considered in Disorderd status (i.e., reflected in their 0 - 4 rating), or do they also get a Disordered marker (and its further negative effects), too? Otherwise, I found the LONGBOW rules to be very tight and the game itself a breeze to get into. Kinda reminds me of the MEDIEVAL/MEDIEVAL2 computer game that I demo'd some years ago, but even better. Richard, the LONGBOW package is a great bargain...thanks! Richard H. Berg - 04:28am Sep 29, 2001 PST (#1566 of 1586) "I like talking about nothing. It's the only thing I know anything about." O. Wilde. Questions and Answers: 1. The rule should read "-1", not -2; the Attacker's -1 DRM would cancel out the Defender's +1 change to his Defense Rating (as per the Disorder status) if a Disordered Attacker goes against a Disordered Defender.(We have An ERRATUM!!) 2, 3. A Counter-Charge is always a "Charge", and thus always gets a Charge bonus. 4. As I think it says on the charts, an Unhorsed Results = replace with Unhorsed marker and that unit is Disordered. (One would think that getting thrown off one's horse would not be conducive to retaining order.) Which battle are you playing, SC? RHB richard tucker - 10:42am Sep 29, 2001 PST (#1567 of 1586) Longbow question: Which hexes are level 2 and which are level 3? I don't understand the terrain key. Steve Carey - 10:57am Sep 29, 2001 PST (#1568 of 1586) "You are green, it is true, but they are green also" Lincoln to a reluctant Irvin McDowell prior to 1st Bull Run Richard, I'm playing Agincourt. Going historical, it's a mess for the French (with their entire army starting Disordered). Question regarding the Agincourt Initiative rule that allows an initial English longbow volley - but only the LB unit in 1919 has the range (3 hexes) and LOS to fire??? General rules question: are there any Terrain restrictions on Charge, e.g., can Mounted MA Charge into a Woods or Village hex? And I likewise cannot differentiate between level 2 and level 3. Richard H. Berg - 12:32pm Sep 29, 2001 PST (#1570 of 1586) "I like talking about nothing. It's the only thing I know anything about." O. Wilde. "Which hexes are level 2 and which are level 3?" Oh my, an actual visual map errata. (Bill R take note . . . ) Mea culpa as proof reader. And a big one to boot . . . at Crecy most of the English army is on Level 3 . . . and at Poitiers I know there's a riudge at the rear of the French position. Aaaakkk!! Now, I don't think it makes any difference in Poitiers - none of the battle uses the elevation changes much; but at Crecy, As I said, the Ebnglish army is on Level 3. I may have to redo that map and reship (shafes of RED BADGE). For nowe, assume that the entire English army is on Level 3 - use it as a template - the wagon train is Level 2, as is the road running 3907-4015. That should help until I figure out what to do. Damn!! "Question regarding the Agincourt Initiative rule that allows an initial English longbow volley - but only the LB unit in 1919 has the range (3 hexes) and LOS to fire???" Hmmmm . . . I thought they were hexes away. Not exactly a tragedy; they all start Disordered anyway. "General rules question: are there any Terrain restrictions on Charge, e.g., can Mounted MA Charge into a Woods or Village hex?" No . . .and doesn't it say that somewhere? George, yours went out yesterday . . . RHB Richard H. Berg - 04:29am Oct 1, 2001 PST (#1586 of 1586) "I like talking about nothing. It's the only thing I know anything about." O. Wilde. "Does a disrupted combat result have any further effect on an already disrupted unit? " Are we talking Fire or Melee? In both cases, Disrupted stastus determines which column to use on the results tables. But if you mean, what if a unit already Disordered gets a Disordered result - a rather rare result that will happen very occasionally to melee attackers (remember, Disordered units cannot Charge), there is no additional effect. "At Poitiers, where do the 2nd and 3rd French battles set up? And where are the English wagon units (how many - all 3?) placed?" Oh my. Now, you see one of the problems of proofreading; you read to see if what's there is correct, not to see if there's anythign missing (if it makes "sense" while you read it). The Dauphin's battle is in 1534-40; Orleans' battle is in 1235-41. And why wasn't this spotted from playtesting? Because the battle was always played from my notes, not the final printed version (where some evil gnome hit the delete button). "Also, note (A) under French deployment talks about Marshals Clermont and Audrehem ... they aren't in the mix as separate counters, but can their units claim the +1 melee drm for a present leader?" The "game" leader for that battle is Saarbrucken; Marshals Clermont and Audrehem are present in their own (named) counters (I assume you DO see those, and are looking for C&A leader counters). See the special rule for these two counters, bottom p9. Richard H. Berg - 05:35am Oct 1, 2001 PST (#1587 of 1604) "I like talking about nothing. It's the only thing I know anything about." O. Wilde. Oh, forgot . . . At Poitiers, two English Wagons go in 2535 and 2635. RHB Christopher Hall - 04:00pm Oct 1, 2001 PST (#1594 of 1604) Playing GMT's Kasserine, BSO's Longbow ... and easing into Mr. Zucker's body of work. One last small point on Poitiers, regarding the hedge. The rules say the hedge is destroyed on a given hexside "once a unit has crossed the hedge." Now a literalist might argue that melee combat across the hedge, without actual movement of the attacker into the defender's hex, does not constitute "crossing the hedge." Thus, multiple combats across the hedge wouldn't affect it. Would the literalist be correct, RHB? CJH Richard H. Berg - 03:06am Oct 2, 2001 PST (#1599 of 1604) "I like talking about nothing. It's the only thing I know anything about." O. Wilde. All of the LONGBOWS went out by last Friday, except for a handful (ran out of mailing envelopes)of "furriner" orders . . ., plus late-arrivers who won't get Agincourt - none including those who asked above. I would think they would start showing up today. I will not mail any more out until I settle the map question. "Am I right in remembering that images of the maps have been posted here for all the battles?" Some time ago . . . but recently, only those mapsheets affected. Agincourt has no problems in that respect; neither does the southern half of Crecy. "Would the literalist be correct, RHB?" Yes, in that if no one advanced after the combat the hedge still stands. (Advance is movement.) Tough to tell what happened historically. No one knows exactly what it was like, it was there at the start, then it's never mentioned again. "The rule requiring that an attacker melee all units exerting a ZOC on the attacker's hex forces the French to attack through the pikes. Not pretty." Try it with an Exception that no unit exerts a ZOC thru a pike hexside. It appears the French didn't so much as attack thru the pikes as avoid them, thus channeling all their attacks thru the gaps. RHB