Sam Sheikh - Dec 23, 2004 1:27 am (#7698 Total: 7732) For purposes of comparison, Monopoly is considered to have a complexity rating of 2.34 Into a Beartrap questions I’ve a few questions; forgive me if I missed obvious answers in the rules. Are Leaders treated as infantry units for 6.4.3 Fire Attack Results or as Snipers per 8.8? I’m not sure if it’s explicitly stated that Leaders are considered “infantry-type units.” Are single Leaders in a hex treated as infantry units for 7.0 Close Assault Combat and movement or as Snipers per 8.8 (eliminated if caught alone)? If the former, is there no additional beneficial modifier for an infantry platoon assaulting a Leader? 8.6 says indirect fire is not allowed at night. 6.4.2 Fire Attack Modifiers: -1 Chechen unit firing at night (does not apply to indirect fire) seems to suggest otherwise. Delete all within parenthesis? 6.2.1 Line of Sight says units in built-up terrain with a straight road always have LOS to other units along the same section of straight road. In the example of play, Lubyenko in 1515 has LOS to Kharoyo in 1212, even though the section of road is not straight (it curves out of the hex grain). Is this correct? I’m curious to know who the Kharoyo leader counter represents. I tried a Google search using combinations of “Kharoyo,” “Chechen,” “Chechnya” and/or “leader,” but got no results. Is Kharoyo an abbreviation due to space on the counter? Thanks, Sam Paul Rohrbaugh - Dec 23, 2004 10:02 am (#7703 Total: 7732) Developer of the 2004 CSR Best Wargaming Magazine! Are Leaders treated as infantry units for 6.4.3 Fire Attack Results or as Snipers per 8.8? I’m not sure if it’s explicitly stated that Leaders are considered “infantry-type units.” < Leaders are treated as infantry type units. I don't have the rules in front of me (I'm at the library), but there should be a statement in there somewhere and if so will get back with the Section/Case number. Are single Leaders in a hex treated as infantry units for 7.0 Close Assault Combat and movement or as Snipers per 8.8 (eliminated if caught alone)? If the former, is there no additional beneficial modifier for an infantry platoon assaulting a Leader?< Again, treated as Infantry type units. 8.6 says indirect fire is not allowed at night. 6.4.2 Fire Attack Modifiers: -1 Chechen unit firing at night (does not apply to indirect fire) seems to suggest otherwise. Delete all within parenthesis?< The parenthesis part was kept just to reinforce the prohibition that indirect fire is not possible at night. 6.2.1 Line of Sight says units in built-up terrain with a straight road always have LOS to other units along the same section of straight road. In the example of play, Lubyenko in 1515 has LOS to Kharoyo in 1212, even though the section of road is not straight (it curves out of the hex grain). Is this correct?< The curve in the road would obviate against it being a LoS, unless the string/straight edge allowed it (the curve isn't that great). Again, I don't have the game in front of me, but straight sections of road can be used to trace LoS as per the rule even if the road doesn't run through the center of the hexes. I’m curious to know who the Kharoyo leader counter represents. I tried a Google search using combinations of “Kharoyo,” “Chechen,” “Chechnya” and/or “leader,” but got no results. Is Kharoyo an abbreviation due to space on the counter? < I can't speak to who these people were. Perry confirmed their spellings and use. Perhaps he'll chime in for that one. Enjoy! --Paul Paul Rohrbaugh - Dec 23, 2004 12:54 pm (#7705 Total: 7732) Developer of the 2004 CSR Best Wargaming Magazine! Clarification and a correction Just want to clarify my post #7703. Indirect Fire is allowed at night by on-map heavy weapons units. Only Russian off-map artillery and Buratino batteries are prohibited from firing Indirect Fire missions at night. The note in Case 6.4.2 about Chechen units firing at night, except for Indirect Fire, applies here for their Heavy Weapons. I didn't see a rule that stated Leader units were infantry, but they are. However, remember the rule 7.0 that Leaders can not initiate Close Assault combat by themselves (they do defend normally). Only Snipers are automatically eliminated if caught alone in a hex. Also, while double-checking the rules I see the following needs to be corrected: Rule 7.2 and Close Assault Table. The die roll modifiers for units that are Inactive, Disrupted, or Suppressed should be negative (not positive). Oh, well.... Sam Sheikh - Dec 23, 2004 1:36 pm (#7706 Total: 7732) For purposes of comparison, Monopoly is considered to have a complexity rating of 2.34 Paul, Thanks for the prompt answers. Coincidentally, we are approaching the 10th anniversary of this terrible battle. I'd like to confirm your answers. If Leaders are considered infantry units per the rules, this means: a combat strength 1 Leader a combat strength 4 infantry platoon, or a combat strength 5 T-80 unit ... are each equally difficult to eliminate in close assault. Yup, I realize that Leaders cannot initiate close assault, but can defend. The rules and your explanation indicates that a single Russian infantry platoon that assaults a single enemy Leader in any type of terrain (at same level) has 40% chance of eliminating the Leader BUT 60% chance of the Leader eliminating it. Is this correct? Sorry if I've missed an important rule. Also, this means an infantry unit cannot enter a single enemy leader-occupied hex (spanning 100-150 yards) during movement. Is this correct? I can't speak to who these people were. Perry confirmed their spellings and use. Yeah, I'd love to hear from Perry about Kharoyo. Perry doesn't mention Kharoyo either in his lengthy lead article. Thanks, Sam Paul Rohrbaugh - Dec 24, 2004 9:20 am (#7712 Total: 7732) Developer of the 2004 CSR Best Wargaming Magazine! Greetings! I'd like to confirm your answers. If Leaders are considered infantry units per the rules, this means: a combat strength 1 Leader a combat strength 4 infantry platoon, or a combat strength 5 T-80 unit ... are each equally difficult to eliminate in close assault.< Yes they all count as 1 each for close assault combat. Things get pretty nasty, vicious and random at such close quarters....Note, however, the various DRMs. The Chechens get credit for having more attacking units than defending Russians, but not vice versa. The Russians do get credit for each and every unit they have more than the Chechens in Close Assault whether attacking or defending. Also, the Chechens have a Close Assault CF of 5 vs. 4 for the Russians. Yup, I realize that Leaders cannot initiate close assault, but can defend. The rules and your explanation indicates that a single Russian infantry platoon that assaults a single enemy Leader in any type of terrain (at same level) has 40% chance of eliminating the Leader BUT 60% chance of the Leader eliminating it. Is this correct? Sorry if I've missed an important rule.< I don't have a calculator handy (at the library again), but keep in mind the DRMs and who is attacking or defending. Also, this means an infantry unit cannot enter a single enemy leader-occupied hex (spanning 100-150 yards) during movement. Is this correct?< Only per the rules. If the leader is on the upper level, the infantry unit could enter the lower. Again, fear of the unknown is being modeled here without a lot of rules. There are a lot of scary things in the shadows and lurking around those corners in Grozny! Have fun everyone this Holiday Season. It is time to stop and smell the cookies, enjoy family and friends, and share with others. I know I'm thankful for all who have given their support, advise and constructive criticism over the year, and look forward to making more friends and good memories in 2005! Happy holidays!