From The General 15/6 CROSS OF IRON; 4.7 May infantry units scheduled to enter play on a turn delay entry until the Advance Phase? A. Yes. 6.1 & 29.2 Do portage points and passenger carrying capacities of vehicles count against hex-stacking limits' A. No - as long as infantry or weapons are in a passenger mode they are treated as part of the vehicle. 6.3 Assume three broken squads occupy a hex with a MG. Could another friendly squad enter the hex during the Advance Phase and eliminate one of the broken squads to maintain stacking limits? A. No. 7.1 Assume a white dot is judged to not lie in the exact center of the hex. Should LOS be traced to the white dot or the hex center? A. The white dot - any dot not exactly centered should still be close enough to avoid this type of annoyance. 7.2 If the white dot in a building hex is completely outside of any building (as in 4P6, 6C4, and 6K2), can a LOS be traced from the dot through the portion of the building in the hex without being blocked? A. Yes. 13.4 & 53.4 May a broken unit rout into a wire hex? A. No. 13.4 Can broken units rout off the board if it is part of their Victory Conditions to leave the board? A. Broken units may never rout off the playing surface unless specifically allowed by the scenario in play. 13.4 If a unit is broken in an open hex which is NOT in an enemy LOS but all rout routes are prohibited, may the unit stay in that hex? A. No - it is eliminated for failure to rout. 13.41 & 42.5 What happens when a broken unit tries to rout into a building or woods hex containing a Hidden Unit? A. It would be eliminated and the hidden unit would lose its hidden status. 13.44 Is a broken unit on the second level of a building hex not connected by stairs considered adjacent to a unit in the hex below? A. No. 16.3 Assume a squad & leader move 6 hexes during the Movement Phase. During the Defensive Fire Phase, they are returned to the third hex of their path and fired upon resulting in the leader breaking. Is the squad still retumed to its intended ending hex which costs 6 MFs? A. No - the squad could utilize only one more MF from the point where it was fired at, however. due to its loss of MFs it need not move into the 4th hex of its earlier path if it chooses to take an alternate route. 17. Can leaders apply their leadership modifier to the "TO KILL" roll of MGs being used under their direction against AFVs? A. No. NB submitted by John Kula (kula@telus.net) on behalf of the Strategy Gaming Society (http://www.boardgamegeek.com/~sgs), originally collected by Andrew Webber (gbm@wwwebbers.com)