Subject: WWM FAQs From: Clashofarm Here are some frequently asked questions and answers about WWM (not errata per se but sort of a public service announcement): Q. What is the significance of the two hexes printed with small "Rs" near Rostov? A. Certain inland ports (such as Rostov) cannot be reach by naval units if enemy ground units occupy controlling hexes along the water route. The hexes are marked with a small capital letter ("R" in the case of Rostov). Q. ZOCs are described as "rigid". Can a unit exit an enemy ZOC? A. A unit is free to leave an enemy ZOC during the Exploitation Phase (if otherwise eligible) or on its next Movement Phase in the game turn. It must stop again as soon as it enters a new hex containing an enemy ZOC. In game speak parlance, ZOCs in SFE are perhaps better described as "sticky" rather than "rigid". Q. On "EX" results, must offensive air units be lost if the attacker has fewer factors than the defender? A. If the attacker has fewer factors than the defender but still manages at least 1:1 odds through the addition of air units, and rolls an "EX", then the defender is still totally eliminated, the attacker is totally eliminated, and the air units are unaffected (see Standard Rule 10.04). Q. Can I roll the combat result die and see the result, then decide whether to use my Leader or Armor bonus? A. The use of Armor and/or Leader bonuses must be declared (attacker first) before the die is rolled. Q. Can I wait until the Post-Exploitation Phase to move my air units into position for combat? A. No. Because there is just one opportunity for air units to move (in the Movement Phase), players must "anticipate" just where their exploitation combats will occur and place their air units there ahead of time to use them in the Post-exploitation Combat Phase. Q. Are air units committed to Defensive Naval Bombing Missions, but which fail the interception roll still considered "used"? A. Yes. Q Is it true that airfields built by players are eliminated by enemy units occupying their hex, while ones printed on the map are not? A. Yes. Q. In Rule 23.44, case 2, what does the phrase, "plus the overland length" mean? A. The normal overland supply length is 6 hexes-see Rule 22.12. Q. Is Murmansk itself the actual location of the limited supply source mentioned in Rule 23.61, case 2? A. Yes, so long as Archangel is Soviet controlled. Hex 1027 is simply the point to which Soviet units operating in Northern Russia/Finalnd can trace supply to if otherwise cut off. Q. Are all the extra counters (the Hungarian and Rumanian armored divisions, Mannerheim Line forts, etc.) ever used? A. War Without Mercy includes a fair number of counters that are not used in any of the scenarios, for example, the Ukrainians, the Rumanian and Hungarian armored divisions, etc. This is intentional and is not an omission. These pieces will be used once all the Struggle for Europe modules are published. Enjoy Everybody! Steve Rawling