From F&M 20 ST.VITH (18.1) (Correction) The U.S. 26/1 Infantry Regiment (a 6-3) should not start the game on the map, but should enter the map as an Allied reinforcement on Game Turn 3 at entry area "A"; the U.S. unit in 0417 should start the game in an improved position. (18.12). The 9SS/9H (an 8-5) and 20SS/9H (a 7-5) enter the game on Turn 10 instead of 8. (18.41) (Addition) Manhay (0805) is also worth 2 victory points. (18.42) (Correction) The German player earns two victory points for each mechanized unit that he exits off the west edge of the map on a road hex north of hex 0601. The unit(s) must be in supply at the moment of exit in order to earn the victory points. (18.26) (Correction) All German units are automatically in supply for the first four turns.