From Strategy and Tactics 62
[5.15] (correction) Observation Range Table is mislabelled 15.15; it
should be 5.15
[7.42] (addition) Dismounting costs 2 Movement Points
[9.19] (addition) Units receiving Indirect Fire receive a terrain
benefit if they are in Grove or Village hexes, the benefit is a -2 from
the die roll.
[9 25] (addition] Loose pattern H fire attacks each hex with one half of
the original H concentration (round fractions up)
[9.5] (addition) The effect of suppression on M113's is identical to the
effect on BMP's and BTR 60's
[9.6] (addition) The effect of suppression on soft targets is a
reduction of 3 attack strength points for each suppression state, and
the unit may not move until the suppression is removed, suppression
states in excess of S2 are possible
[11.O; Procedure] (correction starting line 15)... (2) leave his unit in
the hex If he chooses the second option, another Overrun Firefight must
take place immediately, repeating the same procedure
[12. 21] (correction) If fired on during the Indirect Fire Phase, a unit
in an improved position is treated as a hard target type
[16.1; Deployment] (correction) Syrian Player: on and east of Hills 3,
5, and 7
[16.5] (addition to Special Rule 2) A Bridge is a hard target type with
a current strength of D1 and a defense strength of [11]
[16. 6] (correction to Victory Conditions) The Israeli must clear the
road of enemy units by Game Turn 15 from hex 2501 to 3827
[17.5] (correction, starting column 1, line 16) the range of 1 hex; an N
is the result. The INF unit has an attack strength of 10. Moving to the
Full Strength Combat Results Table, the Attack Superiority is computed
to be -2 (10-12= -2). Roll one die and modify it for the Wadi hexside 3)
The die roll is 6, so with the modification it is a 3 (6- 3=- 3). Cross
indexing the - 2 column with the 3 line, you get a result of (2). The
Israeli Player rolls a 2 on the die, so the result is a D1
NOTE: There are no smoke markers per se; use any unused counters.