From F&M 24 Fortess Europa Official errata Rule 5.6 - add "EXCEPTION: See 8.2" Rule 9.1, F)- add "frozen" between "attack" and "German" Rule 11.4 Clarification - HQs have their MF halved if they use sea movement, just like other units. Rule 11.4, B) - delete Rule 11.4, C) - should read "B)" Rule 11.4, B) Clarification - A "friendly beach hex" is any hex where units landed during an invasion. Rule 12. Clarification - If the first invasion fails (all Allied units are eliminated from the mapboard) the game continues, it does not proceed directly to the second invasion. Aircraft are placed on the AMC, the Allied player may make paradrops and raids, the German player may move his units normally, the Allied player may use sea movement between England and Africa, both players receive reinforcements and replacements, etc. If the second invasion also fails (all Allied units are eliminated from the mapboard), the game ends and the German player is the winner. Rule 12.5 Clarification - A German unit would still block Allied units from invading an inland port, even if it was on the other side of the river leading to the inland port, and an Allied aircraft (flying the Bridge Attacks Mission) had destroyed the bndges on that section of the river. Rule 12.6 Clarification - An invasion does not have to cover more than one hex. Rule 12.7 Clarification - The two high stacking limit would apply to non-invading units as well as invading units during the second invasion, but only on the beach hexes being invaded. Rule 12.8 Clarification - During the second invasion, this rule applies only to invading units. Rule 12.10 - add "Mountain units are considered to be infantry units for invasion capacity purposes." Rule 12.11, line 7 - delete "or sea movement" Rule 12.17 Clarification - The invading unit is placed on top of the hidden unit, even if this hex is normally not an invadable hex. Rule 13.2 Clarification - HQ Troops units are not considered HQ units and cannot be used as such for any purpose. Rule 17.9.1, last line - should read "'Clear' weather turn." Rule 17.10.1, first line - insert the word "German" between the words "Any" and "unit" Rule 17.10.4, last line - add "(located on the mapboard)" between "Chart." and "(See Appendix)" Rule 17.10.6, fifth and sixth lines - "(rounded down)." should read "(rounding the remaining factors down). Example: A replacement rate of three would become one." Ruk 17.10.7, fifth and sixth lines - "(rounded down)." should read "(rounding the remaining factors down). Example: A replacement rate of three would become one." Rule 17.10.9, first sentence - should read "One attack a month maximum, on the first impulse only." Rule 17.10.9 - add "on the first impulse." Rule 18.3, line seven - delete "or rail line." Rule 18.7.5, fifth line - "(by sea movement)" should read "(by sea movement or airlift)." Rule 18.7.9 - add "even a port with a supply capacity of '0'." Rule 18.7.11, line 9 - the last word should read "unit" Rule 19.9 - add "or Storm'." Rule 20.4, last sentence - should read "Even if less than three paratroopers drop this would count as one drop towards the maximum of five drops per game." Rule 21.2, first line - "invade" should read "raid" Rule 22.1, second and third line - add “invadable" between "invadable" and "beach" Rule 27.5 - add "A player can never have more replacements that can be armor replacements than can be infantry replacements. Example: A player has five replacements, all of which can be armor -- 5(5). If he takes one infantry replacement, his remaining replacements are 4(4). If he takes five infantry replacements, his remaining replacements are 0." Rule 28.3 A) - add "Example: A replacement rate of 4(2) would become 4(0)." Rule 28.4, second sentence - should read "They may be placed in any German controlled city or cities in Germany, or any east map edBe hex/es more than three hexes from any Allied units." Rule 29.5, first line - the first "Storm*" should read "Storm" Rule 30.4 - add "Paratroopers that land in an enemy occupied hex must eliminate or retreat all enemy units to control, destroy, or capture this hex." Rule 31.4, heading - should read "Attack Coordination-" Rule 31.4 - add "In addition, American replacements may be used to replace French units." Rule 31.8, line 7 - the first word should read "first" Rule 31.9, second line - "(June 111)" should read "(June 11)" Rule 31.11, fourth and fifth lines - add "is" between "Reserve" and "brought" Rule 31.13, second line - add '-German controlled" between "a" and "city" Rule 31.13, third sentence - should read "Training divisions may invert and head quarters may invert in place in one turn; this is an exception to 13.2" Rule 31.15 - the Theo Korner Infantry Division counter is 3-2, not a 3-1. Rule 33.4.5, second line - add "150" between "SS" and "armor" The German 19 Panzer division counter has an incorrect setup coordinate, it should be an 'N', not a 'W'. The 3 Allied Ranger regiment counter should be the 5 Allied Ranger regiment, as shown on the Allied OB (At Start). On the German OB Charts, the following LW paratrooper units have an MF of 4 not 3 as shown: 6 division (At Start - A), 7 division (10), Heyte regiment (13), and 8 division (14). The following Note was left off the TEC - "The U-Boat bases are not necessarily the hex in which the symbol appears. The U-Boat bases are Brest, Lorient, St. Nazaire, La Rochelle, Bordeaux, and Toulon." On the TEC, under the Effect On Combat column of the Port/City/Fortress row, add "Defending Units Doubled." The 79th Armour Division substitute counters should be noted as British units on the Allied OB Chart #2. The Paris Garrison counters should be noted as French units on the Allied OB Chart #2. Rule 13.2 Clarification - HQ Troops units are not considered HQ units and cannot be used as such for any purpose. Rule 17.4 Clarification - Allied aircraft on the Strafing mission on turn one do affect German units that move on turn one, since this will be during the German turn. Rule 25. Clarification - A Volkssturm unit may not be withheld when an Allied unit moves within three hexes of a German city; the unit must appear. Rule 27.12 Clarification - Infantry divisions that are reduced before the beginning of the game to make other infantry divisions overstrength divisions may be built back up to full strength at a later time, through the normal replacement procedure. Add the following optional rule. "31.16 Rommel. The Rommel HQ unit may be considered a free setup unit and does not have to setup in Paris." Add the following optional rule. "31.17 Rouen. Rouen is an inland port with a supply capacity of '2'." Add the following optional rule. "31.18 Luftwaffe Replacements. German TAC units may be disbanded to form replacement units. The German player may disband any TAC units that are still available for that month. This can be done at the beginning of any turn, before the Allied player places his air units on the AMC. For each TAC unit disbanded, the German player receives one infantry replacement. TAC units can never be used as armor replacements, Each month thereafter, the number of available TAC units is reduced by the total number of TAC units disbanded (a cumulative total from month to month) and used for replacements.