Moves #52 Barbarian Kings Addenda [7-1] Clarification. If more than one Player's units occupy a province during the Finance Phase, none gets to Tax the province. [8.2] Addition. If a king is captured by a neutral unit, he is returned to his owning Player if (1) the neutral unit is destroyed; (2) if its allegiance is ob tained through an "Allegiance" spell; or (3) if the owning Player expends four times the neutral unit's province's Taxation Value. Each Movement Phase that a captive king remains a neutral's prisoner, there is a one in six chance (a 1 on a six sided die) that he will be executed. In all cases kings may not be rescued simply by moving Friendly units into the province where the king is being held, but must rather be ransomed or have their captors destroyed. Captured kings may not use spells. [9-6] Addition. A unit may not retreat into a neutral-occupied province. [9.8] Clarification. Neutral units that receive "Retreat" results are eliminated instead. [10.42] Clarification. Any units stacked with a Hero affected by this spell may move with the Hero and engage in combat at the casting player's discretion if the units are stacked with the Hero at the end of the Movement Phase. Note, however, that such movement and combat is restricted by other aspects of this spell.